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    Striker Mod (CSM)

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    [SoA] Wicked Arsonist
    Sergeant
    Sergeant


    Posts : 312
    Join date : 2010-10-11

    Striker Mod (CSM) Empty Striker Mod (CSM)

    Post  [SoA] Wicked Arsonist Fri Jan 14, 2011 8:59 pm

    Striker Mod (CSM) Strikermod

    Code:
    Striker101 is a mod by [SoA]RedRaptor and [SoA]SmokeD.

    SmokeD Ported the Helo Model into the Demo and I made the map and retextured the helos. I also tweaked the helo's performace a little.

    Please enjoy and visit the Soldiers of Abnegation at http://soaclan.forumotion.com/


    --------------------------
    Installation Instructions
    --------------------------

    1. Unpack map

    2. Make a backup of your orginal objects.rfa file
           (C:/programfiles/EA Games/Battlefield 1942 Secreat Weapons of WWII Demo/Mods/Xpack2/Archives)

    3. Copy the included Objects.rfa, Standardmesh_001.rfa, texture_001.rfa to your archives folder
       (C:/programfiles/EA Games/Battlefield 1942 Secreat Weapons of WWII Demo/Mods/Xpack2/Archives)

    4. Copy the included Hellendoorn_001.rfa file to your levels directory
       (C:/programfiles/EA Games/Battlefield 1942 Secreat Weapons of WWII Demo/Mods/Xpack2/Archives/Bf1942/Levels)

    --------------------------
    UnInstall Instructions
    --------------------------

    1. Delete all included files (objects.rfa, standardmesh_001.rfa, texture_001.rfa, and hellendoorn_001.rfa
    2. Insert your original objects.rfa file back into the archives directory.


    Note: You can not play on servers Without the mod with the mod installed. You must install and uninstall each time you run the mod.

    Note: if you lose the original objects.rfa you will have to do a new install of the demo.


    Striker Mod

      Current date/time is Fri Apr 19, 2024 6:07 am